tf2
master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
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Directories | |
directory | impl |
directory | LinearMath |
Files | |
file | buffer_core.h [code] |
file | buffer_core_interface.h [code] |
file | convert.h [code] |
file | exceptions.h [code] |
file | time.h [code] |
file | time_cache.h [code] |
file | transform_datatypes.h [code] |
file | transform_storage.h [code] |
file | utils.h [code] |
file | visibility_control.h [code] |