| tf2
    master
    tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time. | 

Go to the source code of this file.
| Macros | |
| #define | TF2_EXPORT __attribute__ ((visibility("default"))) | 
| #define | TF2_IMPORT | 
| #define | TF2_PUBLIC | 
| #define | TF2_LOCAL | 
| #define | TF2_PUBLIC_TYPE | 
| #define TF2_EXPORT __attribute__ ((visibility("default"))) | 
| #define TF2_IMPORT | 
| #define TF2_PUBLIC | 
| #define TF2_LOCAL | 
| #define TF2_PUBLIC_TYPE | 
 1.8.17
 1.8.17