tf2  master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
visibility_control.h
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1 /*
2  * Copyright (c) 2017 Open Source Robotics Foundation, Inc.
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
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8  * * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
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11  * notice, this list of conditions and the following disclaimer in the
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13  * * Neither the name of the Willow Garage, Inc. nor the names of its
14  * contributors may be used to endorse or promote products derived from
15  * this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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29 
30 #ifndef TF2__VISIBILITY_CONTROL_H_
31 #define TF2__VISIBILITY_CONTROL_H_
32 
33 // This logic was borrowed (then namespaced) from the examples on the gcc wiki:
34 // https://gcc.gnu.org/wiki/Visibility
35 
36 #if defined _WIN32 || defined __CYGWIN__
37  #ifdef __GNUC__
38  #define TF2_EXPORT __attribute__ ((dllexport))
39  #define TF2_IMPORT __attribute__ ((dllimport))
40  #else
41  #define TF2_EXPORT __declspec(dllexport)
42  #define TF2_IMPORT __declspec(dllimport)
43  #endif
44  #ifdef TF2_BUILDING_DLL
45  #define TF2_PUBLIC TF2_EXPORT
46  #else
47  #define TF2_PUBLIC TF2_IMPORT
48  #endif
49  #define TF2_PUBLIC_TYPE TF2_PUBLIC
50  #define TF2_LOCAL
51 #else
52  #define TF2_EXPORT __attribute__ ((visibility("default")))
53  #define TF2_IMPORT
54  #if __GNUC__ >= 4
55  #define TF2_PUBLIC __attribute__ ((visibility("default")))
56  #define TF2_LOCAL __attribute__ ((visibility("hidden")))
57  #else
58  #define TF2_PUBLIC
59  #define TF2_LOCAL
60  #endif
61  #define TF2_PUBLIC_TYPE
62 #endif
63 
64 #endif // TF2__VISIBILITY_CONTROL_H_