| tf2
    master
    tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time. | 
#include "transform_storage.h"#include <memory>#include <list>#include <sstream>#include <tf2/visibility_control.h>
Go to the source code of this file.
| Classes | |
| class | tf2::TimeCacheInterface | 
| class | tf2::TimeCache | 
| A class to keep a sorted linked list in time This builds and maintains a list of timestamped data. And provides lookup functions to get data out as a function of time.  More... | |
| class | tf2::StaticCache | 
| Namespaces | |
| tf2 | |
| Variables | |
| constexpr tf2::Duration | tf2::TIMECACHE_DEFAULT_MAX_STORAGE_TIME = std::chrono::seconds(10) | 
| default value of 10 seconds storage  More... | |
 1.8.17
 1.8.17