tf2
master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
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32 #ifndef TF2_TRANSFORM_STORAGE_H
33 #define TF2_TRANSFORM_STORAGE_H
86 #endif // TF2_TRANSFORM_STORAGE_H
uint32_t CompactFrameID
Definition: transform_storage.h:46
Definition: buffer_core.h:55
#define TF2_PUBLIC
Definition: visibility_control.h:58
The Quaternion implements quaternion to perform linear algebra rotations in combination with Matrix3x...
Definition: Quaternion.h:29