tf2
master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
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Go to the source code of this file.
Classes | |
class | tf2::impl::Converter< IS_MESSAGE_A, IS_MESSAGE_B > |
Namespaces | |
tf2 | |
tf2::impl | |