tf2
master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
- _ -
_allFramesAsDot() :
tf2::BufferCore
_chainAsVector() :
tf2::BufferCore
_frameExists() :
tf2::BufferCore
_getFrameStrings() :
tf2::BufferCore
_getLatestCommonTime() :
tf2::BufferCore
_getParent() :
tf2::BufferCore
_lookupFrameNumber() :
tf2::BufferCore
_lookupOrInsertFrameNumber() :
tf2::BufferCore
_validateFrameId() :
tf2::BufferCore
- a -
absolute() :
tf2::Matrix3x3
absolute4() :
tf2::tf2Vector4
addTransformableCallback() :
tf2::BufferCore
addTransformableRequest() :
tf2::BufferCore
adjoint() :
tf2::Matrix3x3
allFramesAsString() :
tf2::BufferCore
allFramesAsYAML() :
tf2::BufferCore
angle() :
tf2::Quaternion
angleShortestPath() :
tf2::Quaternion
- b -
BufferCore() :
tf2::BufferCore
- c -
cancelTransformableRequest() :
tf2::BufferCore
canTransform() :
tf2::BufferCore
,
tf2::BufferCoreInterface
clear() :
tf2::BufferCore
,
tf2::BufferCoreInterface
clearList() :
tf2::StaticCache
,
tf2::TimeCache
,
tf2::TimeCacheInterface
closestAxis4() :
tf2::tf2Vector4
cofac() :
tf2::Matrix3x3
ConnectivityException() :
tf2::ConnectivityException
convert() :
tf2::impl::Converter< IS_MESSAGE_A, IS_MESSAGE_B >
- d -
deSerialize() :
tf2::Matrix3x3
,
tf2::Transform
deSerializeDouble() :
tf2::Matrix3x3
,
tf2::Transform
deSerializeFloat() :
tf2::Matrix3x3
,
tf2::Transform
determinant() :
tf2::Matrix3x3
diagonalize() :
tf2::Matrix3x3
dot() :
tf2::Quaternion
- e -
ExtrapolationException() :
tf2::ExtrapolationException
- f -
farthest() :
tf2::Quaternion
- g -
getAllFrameNames() :
tf2::BufferCore
,
tf2::BufferCoreInterface
getAngle() :
tf2::Quaternion
getAngleShortestPath() :
tf2::Quaternion
getAxis() :
tf2::Quaternion
getBasis() :
tf2::Transform
getCacheLength() :
tf2::BufferCore
getColumn() :
tf2::Matrix3x3
getData() :
tf2::StaticCache
,
tf2::TimeCache
,
tf2::TimeCacheInterface
getEulerYPR() :
tf2::Matrix3x3
getIdentity() :
tf2::Matrix3x3
,
tf2::Quaternion
,
tf2::Transform
getLatestTimeAndParent() :
tf2::StaticCache
,
tf2::TimeCache
,
tf2::TimeCacheInterface
getLatestTimestamp() :
tf2::StaticCache
,
tf2::TimeCache
,
tf2::TimeCacheInterface
getListLength() :
tf2::StaticCache
,
tf2::TimeCache
,
tf2::TimeCacheInterface
getObjectType() :
tf2TypedObject
getOldestTimestamp() :
tf2::StaticCache
,
tf2::TimeCache
,
tf2::TimeCacheInterface
getOpenGLMatrix() :
tf2::Transform
getOpenGLSubMatrix() :
tf2::Matrix3x3
getOrigin() :
tf2::Transform
getParent() :
tf2::StaticCache
,
tf2::TimeCache
,
tf2::TimeCacheInterface
getRotation() :
tf2::Matrix3x3
,
tf2::Transform
getRow() :
tf2::Matrix3x3
getRPY() :
tf2::Matrix3x3
getW() :
tf2::Quaternion
,
tf2::tf2Vector4
- i -
insertData() :
tf2::StaticCache
,
tf2::TimeCache
,
tf2::TimeCacheInterface
InvalidArgumentException() :
tf2::InvalidArgumentException
inverse() :
tf2::Matrix3x3
,
tf2::Quaternion
,
tf2::Transform
inverseTimes() :
tf2::Transform
invXform() :
tf2::Transform
isUsingDedicatedThread() :
tf2::BufferCore
- l -
length() :
tf2::Quaternion
length2() :
tf2::Quaternion
LookupException() :
tf2::LookupException
lookupTransform() :
tf2::BufferCore
,
tf2::BufferCoreInterface
- m -
Matrix3x3() :
tf2::Matrix3x3
maxAxis4() :
tf2::tf2Vector4
minAxis4() :
tf2::tf2Vector4
mult() :
tf2::Transform
- n -
nearest() :
tf2::Quaternion
normalize() :
tf2::Quaternion
normalized() :
tf2::Quaternion
- o -
operator()() :
tf2::Transform
operator*() :
tf2::Quaternion
,
tf2::Transform
operator*=() :
tf2::Matrix3x3
,
tf2::Quaternion
,
tf2::Transform
operator+() :
tf2::Quaternion
operator+=() :
tf2::Quaternion
operator-() :
tf2::Quaternion
operator-=() :
tf2::Quaternion
operator/() :
tf2::Quaternion
operator/=() :
tf2::Quaternion
operator=() :
tf2::Matrix3x3
,
tf2::Stamped< T >
,
tf2::Transform
,
tf2::TransformStorage
operator[]() :
tf2::Matrix3x3
- q -
Quaternion() :
tf2::Quaternion
- r -
removeTransformableCallback() :
tf2::BufferCore
- s -
scaled() :
tf2::Matrix3x3
serialize() :
tf2::Matrix3x3
,
tf2::Transform
serializeFloat() :
tf2::Matrix3x3
,
tf2::Transform
setBasis() :
tf2::Transform
setData() :
tf2::Stamped< T >
setEuler() :
tf2::Quaternion
setEulerYPR() :
tf2::Matrix3x3
setFromOpenGLMatrix() :
tf2::Transform
setFromOpenGLSubMatrix() :
tf2::Matrix3x3
setIdentity() :
tf2::Matrix3x3
,
tf2::Transform
setOrigin() :
tf2::Transform
setRotation() :
tf2::Matrix3x3
,
tf2::Quaternion
,
tf2::Transform
setRPY() :
tf2::Matrix3x3
,
tf2::Quaternion
setTransform() :
tf2::BufferCore
setUsingDedicatedThread() :
tf2::BufferCore
setValue() :
tf2::Matrix3x3
,
tf2::tf2Vector4
slerp() :
tf2::Quaternion
Stamped() :
tf2::Stamped< T >
- t -
tdotx() :
tf2::Matrix3x3
tdoty() :
tf2::Matrix3x3
tdotz() :
tf2::Matrix3x3
tf2TypedObject() :
tf2TypedObject
tf2Vector4() :
tf2::tf2Vector4
TimeCache() :
tf2::TimeCache
TimeoutException() :
tf2::TimeoutException
timesTranspose() :
tf2::Matrix3x3
Transform() :
tf2::Transform
TransformException() :
tf2::TransformException
TransformStorage() :
tf2::TransformStorage
transpose() :
tf2::Matrix3x3
transposeTimes() :
tf2::Matrix3x3
- ~ -
~BufferCore() :
tf2::BufferCore
~BufferCoreInterface() :
tf2::BufferCoreInterface
~TimeCacheInterface() :
tf2::TimeCacheInterface
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