tf2  master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
convert.h
Go to the documentation of this file.
1 /*
2  * Copyright (c) 2013, Open Source Robotics Foundation
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  * * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  * * Redistributions in binary form must reproduce the above copyright
11  * notice, this list of conditions and the following disclaimer in the
12  * documentation and/or other materials provided with the distribution.
13  * * Neither the name of the Willow Garage, Inc. nor the names of its
14  * contributors may be used to endorse or promote products derived from
15  * this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
18  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
21  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27  * POSSIBILITY OF SUCH DAMAGE.
28  */
29 
30 #ifndef TF2_IMPL_CONVERT_H
31 #define TF2_IMPL_CONVERT_H
32 
33 namespace tf2 {
34 namespace impl {
35 
36 template <bool IS_MESSAGE_A, bool IS_MESSAGE_B>
37 class Converter {
38 public:
39  template<typename A, typename B>
40  static void convert(const A& a, B& b);
41 };
42 
43 // The case where both A and B are messages should not happen: if you have two
44 // messages that are interchangeable, well, that's against the ROS purpose:
45 // only use one type. Worst comes to worst, specialize the original convert
46 // function for your types.
47 // if B == A, the templated version of convert with only one argument will be
48 // used.
49 //
50 template <>
51 template <typename A, typename B>
52 inline void Converter<true, true>::convert(const A& a, B& b);
53 
54 template <>
55 template <typename A, typename B>
56 inline void Converter<true, false>::convert(const A& a, B& b)
57 {
58  fromMsg(a, b);
59 }
60 
61 template <>
62 template <typename A, typename B>
63 inline void Converter<false, true>::convert(const A& a, B& b)
64 {
65  b = toMsg(a);
66 }
67 
68 template <>
69 template <typename A, typename B>
70 inline void Converter<false, false>::convert(const A& a, B& b)
71 {
72  fromMsg(toMsg(a), b);
73 }
74 
75 }
76 }
77 
78 #endif //TF2_IMPL_CONVERT_H
tf2::impl::Converter::convert
static void convert(const A &a, B &b)
tf2::fromMsg
void fromMsg(const A &, B &b)
tf2::impl::Converter
Definition: convert.h:37
tf2
Definition: buffer_core.h:55
tf2::toMsg
B toMsg(const A &a)