tf2  master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
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Macros
visibility_control.h File Reference
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Macros

#define TF2_EXPORT   __attribute__ ((visibility("default")))
 
#define TF2_IMPORT
 
#define TF2_PUBLIC
 
#define TF2_LOCAL
 
#define TF2_PUBLIC_TYPE
 

Macro Definition Documentation

◆ TF2_EXPORT

#define TF2_EXPORT   __attribute__ ((visibility("default")))

◆ TF2_IMPORT

#define TF2_IMPORT

◆ TF2_PUBLIC

#define TF2_PUBLIC

◆ TF2_LOCAL

#define TF2_LOCAL

◆ TF2_PUBLIC_TYPE

#define TF2_PUBLIC_TYPE