tf2
master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
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This is the complete list of members for tf2::TimeCacheInterface, including all inherited members.
clearList()=0 | tf2::TimeCacheInterface | pure virtual |
getData(TimePoint time, TransformStorage &data_out, std::string *error_str=0)=0 | tf2::TimeCacheInterface | pure virtual |
getLatestTimeAndParent()=0 | tf2::TimeCacheInterface | pure virtual |
getLatestTimestamp()=0 | tf2::TimeCacheInterface | pure virtual |
getListLength()=0 | tf2::TimeCacheInterface | pure virtual |
getOldestTimestamp()=0 | tf2::TimeCacheInterface | pure virtual |
getParent(TimePoint time, std::string *error_str)=0 | tf2::TimeCacheInterface | pure virtual |
insertData(const TransformStorage &new_data)=0 | tf2::TimeCacheInterface | pure virtual |
~TimeCacheInterface()=default | tf2::TimeCacheInterface | virtual |