tf2  master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
Public Member Functions | List of all members
tf2::ConnectivityException Class Reference

An exception class to notify of no connection. More...

#include <exceptions.h>

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Public Member Functions

 ConnectivityException (const std::string errorDescription)
 
- Public Member Functions inherited from tf2::TransformException
 TransformException (const std::string errorDescription)
 
- Public Member Functions inherited from std::runtime_error
runtime_error (T... args)
 
what (T... args)
 

Detailed Description

An exception class to notify of no connection.

This is an exception class to be thrown in the case that the Reference Frame tree is not connected between the frames requested.

Constructor & Destructor Documentation

◆ ConnectivityException()

tf2::ConnectivityException::ConnectivityException ( const std::string  errorDescription)
inlineexplicit

The documentation for this class was generated from the following file: