| tf2
    master
    tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time. | 
This is the complete list of members for tf2::Stamped< T >, including all inherited members.
| frame_id_ | tf2::Stamped< T > | |
| operator=(const Stamped< T > &s) | tf2::Stamped< T > | inline | 
| setData(const T &input) | tf2::Stamped< T > | inline | 
| stamp_ | tf2::Stamped< T > | |
| Stamped() | tf2::Stamped< T > | inline | 
| Stamped(const T &input, const TimePoint ×tamp, const std::string &frame_id) | tf2::Stamped< T > | inline | 
| Stamped(const Stamped< T > &s) | tf2::Stamped< T > | inline | 
 1.8.17
 1.8.17