#include <algorithm>
#include <cmath>
#include <functional>
#include <map>
#include <memory>
#include <mutex>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
#include "LinearMath/Transform.h"
#include "geometry_msgs/msg/transform_stamped.hpp"
#include "tf2/buffer_core_interface.h"
#include "tf2/exceptions.h"
#include "tf2/transform_storage.h"
#include "tf2/visibility_control.h"
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class | tf2::BufferCore |
| A Class which provides coordinate transforms between any two frames in a system. More...
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