tf2
master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
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This is the complete list of members for tf2TypedObject, including all inherited members.
getObjectType() const | tf2TypedObject | inline |
m_objectType | tf2TypedObject | |
tf2TypedObject(int objectType) | tf2TypedObject | inline |