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TF2SIMD_FORCE_INLINE Quaternion | tf2::operator- (const Quaternion &q) |
| Return the negative of a quaternion. More...
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TF2SIMD_FORCE_INLINE Quaternion | tf2::operator* (const Quaternion &q1, const Quaternion &q2) |
| Return the product of two quaternions. More...
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TF2SIMD_FORCE_INLINE Quaternion | tf2::operator* (const Quaternion &q, const Vector3 &w) |
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TF2SIMD_FORCE_INLINE Quaternion | tf2::operator* (const Vector3 &w, const Quaternion &q) |
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TF2SIMD_FORCE_INLINE tf2Scalar | tf2::dot (const Quaternion &q1, const Quaternion &q2) |
| Calculate the dot product between two quaternions. More...
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TF2SIMD_FORCE_INLINE tf2Scalar | tf2::length (const Quaternion &q) |
| Return the length of a quaternion. More...
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TF2SIMD_FORCE_INLINE tf2Scalar | tf2::angle (const Quaternion &q1, const Quaternion &q2) |
| Return the half angle between two quaternions. More...
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TF2SIMD_FORCE_INLINE tf2Scalar | tf2::angleShortestPath (const Quaternion &q1, const Quaternion &q2) |
| Return the shortest angle between two quaternions. More...
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TF2SIMD_FORCE_INLINE Quaternion | tf2::inverse (const Quaternion &q) |
| Return the inverse of a quaternion. More...
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TF2SIMD_FORCE_INLINE Quaternion | tf2::slerp (const Quaternion &q1, const Quaternion &q2, const tf2Scalar &t) |
| Return the result of spherical linear interpolation betwen two quaternions. More...
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TF2SIMD_FORCE_INLINE Vector3 | tf2::quatRotate (const Quaternion &rotation, const Vector3 &v) |
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TF2SIMD_FORCE_INLINE Quaternion | tf2::shortestArcQuat (const Vector3 &v0, const Vector3 &v1) |
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TF2SIMD_FORCE_INLINE Quaternion | tf2::shortestArcQuatNormalize2 (Vector3 &v0, Vector3 &v1) |
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