tf2  master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
tf2 Directory Reference
Directory dependency graph for tf2:
include/tf2

Directories

directory  impl
 
directory  LinearMath
 

Files

file  buffer_core.h [code]
 
file  buffer_core_interface.h [code]
 
file  convert.h [code]
 
file  exceptions.h [code]
 
file  time.h [code]
 
file  time_cache.h [code]
 
file  transform_datatypes.h [code]
 
file  transform_storage.h [code]
 
file  utils.h [code]
 
file  visibility_control.h [code]