tf2  master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
tf2::Transform Member List

This is the complete list of members for tf2::Transform, including all inherited members.

deSerialize(const struct TransformData &dataIn)tf2::Transform
deSerializeDouble(const struct TransformDoubleData &dataIn)tf2::Transform
deSerializeFloat(const struct TransformFloatData &dataIn)tf2::Transform
getBasis()tf2::Transforminline
getBasis() consttf2::Transforminline
getIdentity()tf2::Transforminlinestatic
getOpenGLMatrix(tf2Scalar *m) consttf2::Transforminline
getOrigin()tf2::Transforminline
getOrigin() consttf2::Transforminline
getRotation() consttf2::Transforminline
inverse() consttf2::Transforminline
inverseTimes(const Transform &t) consttf2::Transform
invXform(const Vector3 &inVec) consttf2::Transform
mult(const Transform &t1, const Transform &t2)tf2::Transforminline
operator()(const Vector3 &x) consttf2::Transforminline
operator*(const Vector3 &x) consttf2::Transforminline
operator*(const Quaternion &q) consttf2::Transforminline
operator*(const Transform &t) consttf2::Transform
operator*=(const Transform &t)tf2::Transforminline
operator=(const Transform &other)tf2::Transforminline
serialize(struct TransformData &dataOut) consttf2::Transform
serializeFloat(struct TransformFloatData &dataOut) consttf2::Transform
setBasis(const Matrix3x3 &basis)tf2::Transforminline
setFromOpenGLMatrix(const tf2Scalar *m)tf2::Transforminline
setIdentity()tf2::Transforminline
setOrigin(const Vector3 &origin)tf2::Transforminline
setRotation(const Quaternion &q)tf2::Transforminline
Transform()tf2::Transforminline
Transform(const Quaternion &q, const Vector3 &c=Vector3(tf2Scalar(0), tf2Scalar(0), tf2Scalar(0)))tf2::Transforminlineexplicit
Transform(const Matrix3x3 &b, const Vector3 &c=Vector3(tf2Scalar(0), tf2Scalar(0), tf2Scalar(0)))tf2::Transforminlineexplicit
Transform(const Transform &other)tf2::Transforminline