tf2  master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
tf2::Quaternion Member List

This is the complete list of members for tf2::Quaternion, including all inherited members.

angle(const Quaternion &q) consttf2::Quaternioninline
angleShortestPath(const Quaternion &q) consttf2::Quaternioninline
dot(const Quaternion &q) consttf2::Quaternioninline
farthest(const Quaternion &qd) consttf2::Quaternioninline
getAngle() consttf2::Quaternioninline
getAngleShortestPath() consttf2::Quaternioninline
getAxis() consttf2::Quaternioninline
getIdentity()tf2::Quaternioninlinestatic
getW() consttf2::Quaternioninline
inverse() consttf2::Quaternioninline
length() consttf2::Quaternioninline
length2() consttf2::Quaternioninline
nearest(const Quaternion &qd) consttf2::Quaternioninline
normalize()tf2::Quaternioninline
normalized() consttf2::Quaternioninline
operator*(const tf2Scalar &s) consttf2::Quaternioninline
operator*=(const tf2Scalar &s)tf2::Quaternioninline
operator*=(const Quaternion &q)tf2::Quaternioninline
operator+(const Quaternion &q2) consttf2::Quaternioninline
operator+=(const Quaternion &q)tf2::Quaternioninline
operator-(const Quaternion &q2) consttf2::Quaternioninline
operator-() consttf2::Quaternioninline
operator-=(const Quaternion &q)tf2::Quaternioninline
operator/(const tf2Scalar &s) consttf2::Quaternioninline
operator/=(const tf2Scalar &s)tf2::Quaternioninline
Quaternion()tf2::Quaternioninline
Quaternion(const tf2Scalar &x, const tf2Scalar &y, const tf2Scalar &z, const tf2Scalar &w)tf2::Quaternioninline
Quaternion(const Vector3 &axis, const tf2Scalar &angle)tf2::Quaternioninline
setEuler(const tf2Scalar &yaw, const tf2Scalar &pitch, const tf2Scalar &roll)tf2::Quaternioninline
setRotation(const Vector3 &axis, const tf2Scalar &angle)tf2::Quaternioninline
setRPY(const tf2Scalar &roll, const tf2Scalar &pitch, const tf2Scalar &yaw)tf2::Quaternioninline
slerp(const Quaternion &q, const tf2Scalar &t) consttf2::Quaternioninline