tf2
master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
include
tf2
impl
convert.h
Go to the documentation of this file.
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// Copyright 2013, Open Source Robotics Foundation, Inc. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// * Neither the name of the Open Source Robotics Foundation nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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#ifndef TF2__IMPL__CONVERT_H_
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#define TF2__IMPL__CONVERT_H_
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namespace
tf2
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{
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namespace
impl
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{
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template
<
bool
IS_MESSAGE_A,
bool
IS_MESSAGE_B>
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class
Converter
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{
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public
:
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template
<
typename
A,
typename
B>
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static
void
convert
(
const
A & a, B & b);
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};
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// The case where both A and B are messages should not happen: if you have two
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// messages that are interchangeable, well, that's against the ROS purpose:
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// only use one type. Worst comes to worst, specialize the original convert
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// function for your types.
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// if B == A, the templated version of convert with only one argument will be
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// used.
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//
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template
< >
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template
<
typename
A,
typename
B>
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inline
void
Converter<true, true>::convert
(
const
A & a, B & b);
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template
< >
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template
<
typename
A,
typename
B>
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inline
void
Converter<true, false>::convert
(
const
A & a, B & b)
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{
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fromMsg
(a, b);
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}
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template
< >
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template
<
typename
A,
typename
B>
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inline
void
Converter<false, true>::convert
(
const
A & a, B & b)
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{
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b =
toMsg
(a);
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}
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template
< >
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template
<
typename
A,
typename
B>
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inline
void
Converter<false, false>::convert
(
const
A & a, B & b)
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{
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fromMsg
(
toMsg
(a), b);
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}
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}
// namespace impl
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}
// namespace tf2
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#endif // TF2__IMPL__CONVERT_H_
tf2::impl::Converter::convert
static void convert(const A &a, B &b)
tf2::fromMsg
void fromMsg(const A &, B &b)
Function that converts from a ROS message type to another type. It has to be implemented by each data...
tf2::impl::Converter
Definition:
convert.h:38
tf2
Definition:
buffer_core.h:53
tf2::toMsg
B toMsg(const A &a)
Function that converts from one type to a ROS message type. It has to be implemented by each data typ...
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