tf2  master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
tf2::TimeCacheInterface Member List

This is the complete list of members for tf2::TimeCacheInterface, including all inherited members.

clearList()=0tf2::TimeCacheInterfacepure virtual
getData(tf2::TimePoint time, tf2::TransformStorage &data_out, std::string *error_str=0)=0tf2::TimeCacheInterfacepure virtual
getLatestTimeAndParent()=0tf2::TimeCacheInterfacepure virtual
getLatestTimestamp()=0tf2::TimeCacheInterfacepure virtual
getListLength()=0tf2::TimeCacheInterfacepure virtual
getOldestTimestamp()=0tf2::TimeCacheInterfacepure virtual
getParent(tf2::TimePoint time, std::string *error_str)=0tf2::TimeCacheInterfacepure virtual
insertData(const tf2::TransformStorage &new_data)=0tf2::TimeCacheInterfacepure virtual
~TimeCacheInterface()=defaulttf2::TimeCacheInterfacevirtual