tf2  master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
tf2::Transform Member List

This is the complete list of members for tf2::Transform, including all inherited members.

deSerialize(const struct TransformData &dataIn)tf2::Transform
deSerializeDouble(const struct TransformDoubleData &dataIn)tf2::Transform
deSerializeFloat(const struct TransformFloatData &dataIn)tf2::Transform
getBasis()tf2::Transforminline
getBasis() consttf2::Transforminline
getIdentity()tf2::Transforminlinestatic
getOpenGLMatrix(tf2Scalar *m) consttf2::Transforminline
getOrigin()tf2::Transforminline
getOrigin() consttf2::Transforminline
getRotation() consttf2::Transforminline
inverse() consttf2::Transforminline
inverseTimes(const Transform &t) consttf2::Transform
invXform(const Vector3 &inVec) consttf2::Transform
mult(const Transform &t1, const Transform &t2)tf2::Transforminline
operator()(const Vector3 &x) consttf2::Transforminline
operator*(const Vector3 &x) consttf2::Transforminline
operator*(const Quaternion &q) consttf2::Transforminline
operator*(const Transform &t) consttf2::Transform
operator*=(const Transform &t)tf2::Transforminline
operator=(const Transform &other)tf2::Transforminline
serialize(struct TransformData &dataOut) consttf2::Transform
serializeFloat(struct TransformFloatData &dataOut) consttf2::Transform
setBasis(const Matrix3x3 &basis)tf2::Transforminline
setFromOpenGLMatrix(const tf2Scalar *m)tf2::Transforminline
setIdentity()tf2::Transforminline
setOrigin(const Vector3 &origin)tf2::Transforminline
setRotation(const Quaternion &q)tf2::Transforminline
Transform()tf2::Transforminline
Transform(const Quaternion &q, const Vector3 &c=Vector3(tf2Scalar(0), tf2Scalar(0), tf2Scalar(0)))tf2::Transforminlineexplicit
Transform(const Matrix3x3 &b, const Vector3 &c=Vector3(tf2Scalar(0), tf2Scalar(0), tf2Scalar(0)))tf2::Transforminlineexplicit
Transform(const Transform &other)tf2::Transforminline