tf2  master
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
Classes | Namespaces | Functions
transform_datatypes.h File Reference
#include <chrono>
#include <string>
#include <tf2/time.h>
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Classes

class  tf2::Stamped< T >
 The data type which will be cross compatable with geometry_msgs This is the tf2 datatype equivilant of a MessageStamped. More...
 

Namespaces

 tf2
 

Functions

template<typename T >
bool tf2::operator== (const Stamped< T > &a, const Stamped< T > &b)
 Comparison Operator for Stamped datatypes. More...